Client: Affordance Studio
Type of project: Interactive Experience
Production dates: 2019-2022

Narrative-style video game emphasizing the difference in perception of the same environment by two very different individuals.

We produced prototype versions of the characters and environment for a demo to be published during the Game Developers Conference (GDC) 2020 in San Francisco, which was canceled.

For the game itself, we are in charge of all 3D creation: Environments, objects, characters, lighting, optimization…

Images to come throughout production!

The game’s website: